3D Lock On System Implementation Attempt
Controls - Xbox360 Gamepad compatible
WASD/LeftStick - Movement
LeftShift- Jump, Double Jump
MiddleMouseButton - LockOn Activate on Dummy Character
Scroll Up/Down - Changing Targets while Locking on
The camera in this game will automatically pan as you move left and right like that of a PSP action game so there's no need for you to move your mouse too much
There's also a kingdom hearts like Lock on system, though you may encounter some issues when trying to switch targets by scrolling when already locked on to a target
The Lock on will only stay active if our player character's sight perception's target is in view and not blocked by any obstacles
Whenever any NPC is detected by the player's sight perception or is within radius, a small yellow ball will appear on the NPC's feet. Press middle mouse button in order to lock on to that particular npc.
IF you decide to lock on to that particular npc, the ball will turn red
Reference
Read https://kingdomhearts.fandom.com/wiki/Lock-On
Status | Released |
Platforms | HTML5 |
Author | Solitude Interactive |
Made with | Unity |
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